Mammuthus Columbi
All FORMATS ARE RENDER READY AND ANIMATED!
Main Previews are from Cinema 4D R18 using Arnold 2.2.0 render
This model has been modeled with a clean topology based on quads and loops.
All High Resolution Textures (4096X4096) including the following maps:
Diffuse, Displacement, Specular, Normal and Roughness.
Fully Rigged!
Very easy to animate.
There are Morphs for Eyes, which are controlled by an nice user interface. (See Previews)
Including StepCollision Morph targets, this simulates the collision of the foot with the ground.
EyeLashes and Tail Fur exist only in C4D Files!
The Rigg is Originally made in Cinema 4D(Preview Images). In other formats, the Rig was exported from Cinema and Imported as FBX
Tusks are rigged, so you can change the shape of the tusks as you wish.
ALL RENDERS WERE MADE IN CINEMA 4D.
Animations :
Walkcycle
Render Engine Used Arnold2.2.0 (Cinema 4d R18) Render Engine Used Standard (Cinema 4d R18)
The Model is Subdividable
Metric unit used: Centimeters
First and Last Previews are to show how the model can be in a composition (Does not contains the scene)
This pack includes all the following formats:
.c4d (R18/Standard) .c4d (R18/Arnold 2.0.2) .fbx .obj