DESCRIPTION

Realistic Model of a Grizzly Bear.

Modeled and rendered (Mental Ray) in 3ds max 8 without plugins or post production.

Modeled primarily in quads so you can simply add a subdivision surface modifier and choose the mesh resolution.

The textures are 1024x1024 in BMP format.
- Grizzly Texture.bmp
- Grizzly Bump.bmp
- Grizzly Specular.bmp

Previews were rendered with 1 subdivision iterations.
The bear has mouth, tongue, and teeth modeled.

Remember to check out the preview pictures of the wire-frame topology and texture maps.

.MAX File Notes:
All other files were exported from this file.
The model works in 3D Studio Max 4 and
up (3DS Max 4,5,6,7,8,9..).
Lights, floor, and background included

.MB File Notes:
Model is not triangulated so you can use a subdivision surface modifier.
Materials included.

.XSI File Notes:
Model is not triangulated so you can use a subdivision surface modifier.
Materials included.

.LWO File Notes:
Model is not triangulated so you can use a subdivision surface modifier.
Materials included.

.OBJ File Notes:
The obj file was exported with quads intact so you can use a subdivision surface modifier.

.3DS File Notes:
The 3DS file includes low-poly model and a high-poly model, both with texture coordinates.

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Grizzly Bear 3D model

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File formats
OBJ
OBJ<br />File Size: 2.5 MB
LWO
Lightwave<br />Version: 8<br />File Size: 2.48 MB
MAX
Autodesk 3ds Max<br />Version: 4<br />File Size: 2.57 MB
3DS
3D Studio<br />File Size: 2.87 MB
MA
Autodesk Maya<br />Version: 6<br />File Size: 2.55 MB
HRC
Autodesk Softimage<br />Version: 4<br />File Size: 2.57 MB
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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6576 polygons
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/ 3529 vertices
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