Introduction
This chimpanzee model has complete textures, and rigging, made with Blender and Cycles renderer at real-world scale
The model consists of 5 objects: Body, pupils, tongue, oral cavity, teeth.
Polygons
Body: vertices 34,522; polygons 34,520
Lacrimal glands: vertices 1,028; polygons 1,088
Pupils: vertices 1,412; polygons 1,472
Oral cavity: vertices 5,569; polygons 5,438
Teeth: vertices 16,736; polygons 16,672
Total: vertices 59,267; polygons 59,190
Formats
There is a Blender project and an OBJ file.
Textures
JU0L506A0_Chimpanzee_Eye_BaseColor.png, 2048*2048
JU0L506A0_Chimpanzee_1001_Displacement.png, 4096*4096
JU0L506A0_Chimpanzee_1002_Displacement.png, 4096*4096
JU0L506A0_Chimpanzee_1003_Displacement.png, 4096*4096
JU0L506A0_Chimpanzee_Hair_1001_BaseColor.png, 4096*4096
JU0L506A0_Chimpanzee_Hair_1002_BaseColor.png, 4096*4096
JU0L506A0_Chimpanzee_Hair_1003_BaseColor.png, 4096*4096
JU0L506A0_Chimpanzee_OralCavity_1001_BaseColor.png, 4096*4096
JU0L506A0_Chimpanzee_OralCavity_1001_Normal.png, 4096*4096
JU0L506A0_Chimpanzee_OralCavity_1001_SSS.png, 4096*4096
JU0L506A0_Chimpanzee_OralCavity_1002_BaseColor.png, 4096*4096
JU0L506A0_Chimpanzee_OralCavity_1002_Normal.png, 4096*4096
JU0L506A0_Chimpanzee_OralCavity_1002_SSS.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1001_BaseColor.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1001_Normal.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1001_Roughness.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1001_Specular.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1001_SSS.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1002_BaseColor.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1002_Normal.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1002_Roughness.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1002_Specular.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1002_SSS.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1003_BaseColor.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1003_Normal.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1003_Roughness.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1003_Specular.png, 4096*4096
JU0L506A0_Chimpanzee_Skin_1003_SSS.png, 4096*4096
JU0L506A0_Chimpanzee_Tooth_D_BaseColor.png, 4096*4096
JU0L506A0_Chimpanzee_Tooth_D_Normal.png, 4096*4096
JU0L506A0_Chimpanzee_Tooth_U_BaseColor.png, 4096*4096
JU0L506A0_Chimpanzee_Tooth_U_Normal.png, 4096*4096
Rigging
ctr_Gravity controls the location and rotation of the body.
ctr_spine_B controls the rotation of the buttock.
ctr_spine_B_Ro controls the rotation of the waist.
ctr_spine_M_Ro controls the rotation of the chest.
ctr_neck_F controls the rotation of the head.
ctr_hand.L/R & ctr_foot.L/R controls the location and rotation of hands and feet, and all come with customized attributes: switch between IK/FK, stretch limit and pole vector following.
Each toe has a separate controller.
There are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose.
Features
The model is in meter units at real-world scale.
The rendering time is relatively long because this model is of high quality. If you want a faster rendering, you can decrease the steps of the Interpolated spine or the number of hair.