Half hand-painted, highly detailed, and rigged, this model is compatible with your game engine of choice.
Real world scale: approximatively 10m X 6m X 2m
Formats:
This product includes (Sword and Sheath): Maps for Unreal Engine 4: - BaseColor - Emissive - MetallicRoughnessOcclusion - Normal *Manual included
Maps for Unity 5: Default: - AlbedoTransparency - Emission - MetallicSmoothness - Normal Specular setup: - AlbedoTransparency - Emission - SpecularSmoothness - Normal *Manual included
Default Maps: - AmbientOcclusion - BaseColor - Emissive - Metallic - Roughness - Normal_DirectX - Normal_OpenGL
Animations: - TakeOff_Idle - TakeOff_Start - TakeOff_Start_Idle - TakeOff - TakeOff_End_Idle - TakeOff_End - Fly_Idle - Fly_Down_Start - Fly_Down_Idle - Fly_Down_End - Fly_Up_Start - Fly_Up_Idle - Fly_Up_End - Fly_Right_Start - Fly_Right_Idle - Fly_Right_End - Fly_Left_Start - Fly_Left_Idle - Fly_Left_End - Fly_Turn360_Right - Fly_Turn360_Left - Fly_Idle_2 - Landing_Start - Landing_Start_Idle - Landing - Landing_Idle - Landing_End - Landing_End_Idle
*All Maps are in 4096x4096
The model has 3 materials applied, and 3 texture sets are included.
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