DESCRIPTION

Photorealistic 3D model of 10 Swords with Cover Collection, This Collection model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

File formats: Blender, OBJ, FBX, DAE.

Note - This 10 Swords Collection is Pro Certified in TS

Game-ready - perfectly fits for Unity and Unreal

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -All textures and materials are tailored and applied for high quality render results. - Low Poly and optimized for use for games, films, commercials, etc., -All objects have fully unwrapped UVs. -No extra plugins are needed for this model. -Units: meters. - PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and ResolutionsPBR - Metallic and Specular Maps

  • Basecolor (4096*4096) & (2048*2048)
  • Diffuse (4096*4096) & (2048*2048)
  • AO (4096*4096)
  • Roughness (4096*4096) & (2048*2048)
  • Glossiness (4096*4096) & (2048*2048)
  • Metallic (4096*4096) & (2048*2048)-Height (4096*4096) & (2048*2048)
  • Specular (4096*4096) & (2048*2048)
  • NormalDirectX (4096*4096) & (2048*2048)
  • NormalOpenGl (4096*4096) & (2048*2048)
  • Emission (4096*4096) & (2048*2048)

Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4096*4096) & (2048*2048)
  • MetallicSmoothness (4096*4096) & (2048*2048)
  • SpecularSmoothness (4096*4096) & (2048*2048)
  • Normal (4096*4096) & (2048*2048)
  • Emission (4096*4096) & (2048*2048)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4096*4096) & (2048*2048)
  • MaskMap (4096*4096) & (2048*2048)
  • Specular(4096*4096) & (2048*2048)
  • Normal (4096*4096) & (2048*2048)
  • Emission (4096*4096) & (2048*2048)

Texture Maps for V-Ray Metallic Textures

  • Basecolor (4096*4096)
  • Roughness (4096*4096)
  • Metallic (4096*4096)
  • Normal (4096*4096)-Height (4096*4096)
  • Emission (4096*4096)

Texture Maps for Maya Arnold AI Standard Textures

  • Basecolor (4096*4096)
  • Roughness (4096*4096)
  • Metallic (4096*4096)
  • Normal (4096*4096)-Height (4096*4096)
  • Emission (4096*4096)

UE4 Packed

  • Basecolor (4096*4096) & (2048*2048)
  • Normal (4096*4096) & (2048*2048)
  • OcclusionRoughnessMetallic (4096*4096) & (2048*2048)
  • Emission (4096*4096) & (2048*2048)

Originally created with Blender 2.9. No 3rd party plugins are required.

The units used in this project are,Unit System: MetricLength: MetersRotation: Degrees

We assure the premium quality for the best priceBookmark Our Page For More Gaming AssetsThank You

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Cr
CryfarCommunity member
This user is part of the CGTrader community
Nice
amarzaib1989
amarzaib1989Community member
This user is part of the CGTrader community
fantastic collection
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10 Swords Collection PBR Unity UE Arnold V-Ray Textures Included

Royalty Free License
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Native file format
BLEND10 files
Size: 728 MB
Cycles 3.0 | 3.0
Cycles 2.93 | 2.93
Cycles 3.0 | 3.0
Cycles 3.0 | 3.0
Cycles 3.0 | 3.0
Cycles 3.0 | 3.0
Cycles 3.0 | 3.0
Cycles 3.0 | 3.0
Cycles 3.0 | 3.0
Cycles 3.0 | 3.0
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3D Features
Animated(0/10)
Rigged(0/10)
Low Poly(10/10)
PBR(10/10)
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Models are not 3D printable
The designer indicates that models are intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Unwrapped UVs
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