3D Model | Animated | Rigged | Low-poly | PBR | .fbx | .ma | .mb | .obj | .blend | .dae | .mtl | .unitypackage | .uasset | .prefab | .spp | .mel | .usdz | .sbsar | .spsm |
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The Photorealistic 3D model of 9 Rigged Pistol with Magazine and Bullet Collection 02. This models is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.
Features: Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. All textures and materials are tailored and applied for high quality render results. -Mid Poly and optimized for use for games, films, commercials, etc., All objects have fully unwrapped UVs and Overlapped UVs. No extra plugins are needed for this model. Units: meters.
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions
PBR Metallic and Specular Maps Basecolor (4K) (2K) (1K) Diffuse (4K) (2K) (1K) Roughness (4K) (2K) (1K) Glossiness (4K) (2K) (1K) Metallic (4K) (2K) (1K) Height (4K) (2K) (1K) Specular (4K) (2K) (1K) AO (4K) (2K) (1K) NormalDirectX (4K) (2K) (1K) NormalOpenGl (4K) (2K) (1K) Opacity (4K) (2K) (1K)
Texture Maps for Unity Universal Render Pipeline(URP) Both Metallic and Specular Workflows
AlbedoTransparent (4K) (2K) (1K) MetallicSmoothness (4K) (2K) (1K) SpecularSmoothness (4K) (2K) (1K) Normal (4K) (2K) (1K) Emissive Map (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
Basemap (4K) (2K) (1K) MaskMap (4K) (2K) (1K) Specular (4K) (2K) (1K) Normal (4K) (2K) (1K) Emissive Map (4K) (2K) (1K)
UE4 Packed Basecolor (4K) (2K) (1K) Normal (4K) (2K) (1K) OcclusionRoughnessMetallic (4K) (2K) (1K) Emissive Map (4K) (2K) (1K)
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