Substance Painter 2.6: Bake normal maps

Substance Painter 2.6: Bake normal maps

Tutorial posted about 8 years ago

In this tutorial I will texture a low poly model with Substance Painter 2.6. To add details I paint in height information with procedurals and export a normal map in Substance Painter. Then I bake all the other textures like amient occlusion or curvature and add smart materials after that.

Video tutorial Substance Painter baking and texturing

Comments

germanmask wrote
g
Bien.
wafelek wrote
wafelek
Good ! :)
cagriaytart wrote
cagriaytart
thank you
wafelek wrote
wafelek
Great tutorial. Thanks
wafelek wrote
wafelek
Great tutorial. Thanks
ChokCAD wrote
ChokCAD
Great tutorial. Thanks
kuddus wrote
kuddus
Спасибо
8sianDude wrote
8sianDude
thanks
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Software:Category:Tags:
  • substancepainter
  • texturing
  • pbr
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