In this episode, I show different algorithms for combing in Ornatrix Maya. You can go to Edit Guides and select any of the algorithms in Combing Algorithm. ➡️Optimized - smooth combing of the whole guide ➡️Legacy - FK-Rig, that is when a guide behaves like a bone and a brush stroke in a certain place - moves such a bone ➡️Local - local influence of a brushstroke. Similar to Move sculpting in Zbrush.
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