So after many sleepless nights you finally achieved the desired image look but then you hit that render button and it turns out the scene eats up too much RAM or requires too much computing power to get it done within reasonable time. We’ve all been there.
Here’s what you may experience:
This guide is for every 3D artist who have had an unpleasant experience with too high resource usage when rendering a project locally or on a network.
You will find useful optimisation techniques for beginner and intermediate 3ds Max users. If you are an advanced user, you probably already know most of them, but still you might find some new information here. There is a saying, you don’t know what you don’t know.
The optimization methods listed below will be especially useful to animators as even a slight increase in render time is multiplied by the number of frames in your animation.
The aim of this guide is simple - reduce the render time and RAM usage - and gain more time for the creative side of the project, save time and money and have more satisfied clients.
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