In this tutorial, I'll show you how to turn a regular spline into a solid object in 3D Max. The application can be different - the creation of pipes, wires, edges, plinths, ropes and other linear design elements. Also, if you have inflamed imagination, you can create abstract shapes for no less abstract renderings. We will consider three methods: Render Spline, Sweep modifier and Loft tool. Subscribe to the channel and turn on notifications so as not to miss new videos and streams!
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