World Creator 2. Export to Unreal Engine 4 + Brushify. Part 1

World Creator 2. Export to Unreal Engine 4 + Brushify. Part 1

Tutorial posted about 4 years ago

In this video, we'll talk about how: → Create terrain using World Creator 2 and using sculpting tools, as well as different filters. → Create a special sand mask near the ocean → Import this terrain into Unreal Engine and Brushify → Assign auto-material → Configure Distance Tilling and enable Triplanar → Add a sand layer and apply the mask from World Creator.

World Creator 2. Export to Unreal Engine 4 + Brushify. Part 1

Comments

Chok-D wrote
Chok-D
great !
kuddus wrote
kuddus
Спасибо
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Software:Category:Tags:
  • brushify
  • world
  • creator
  • 2
  • landscape
  • generation
  • ue4
  • unreal
  • engine
  • 4
  • automaterial
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