Fstorm Render. Parallax Bump and Projection Material. Poliigon and Quixel Megascans.

Fstorm Render. Parallax Bump and Projection Material. Poliigon and Quixel Megascans.

Tutorial posted over 4 years ago

A tutorial about new features recently added in Fstorm Render. → Projection Material allows you to project any materials onto objects using the ID Map. → Parallax Bump - cool in that it looks like Displacement, but in terms of rendering speed - works like a normal Bump and at the same time, it can be used with any maps like Mix, Noise, etc. It also does not make breaks and does not require updating the geometry. In this part we will talk about how: - Project the decal of the hatch, leaves and the pedestrian crossing on the asphalt, as well as different decals on the wall. - Customize Parallax Bump, Fstorm Projection Material and Projection Mapping in the texture. - Use textures from Poliigon and Quixel Megascans

Fstorm Render. Parallax Bump and Projection Material. Poliigon and Quixel Megascans.

Comments

wafelek wrote
wafelek
Great
kuddus wrote
kuddus
Спасибо
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  • fstorm
  • render
  • parallax
  • bump
  • projection
  • mat
  • material
  • quixel
  • poliigon
  • megascans
  • textures
  • 3ds
  • max
  • tutorial
  • 3d
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