How to scale texture in Blender-2.8 by using the node editor

How to scale texture in Blender-2.8 by using the node editor

Tutorial posted almost 5 years ago

Just a short video (1:33) that shows how textures can scaled by using the shader-editor instead of scaling the uv's into the uv-editor. This can be done easily by using the UV Map input, a mapping, and a value node.

Video

Comments

vis-all-3d wrote
vis-all-3d
@ blendererr :)
wafelek wrote
wafelek
Thanks for effort. Good job.
wafelek wrote
wafelek
Thanks for effort. Good job.
kuddus wrote
kuddus
Спасибо
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Software:Category:Tags:
  • Blender-2.8x
  • textures
  • editor
  • scaling
  • mapping
  • UV
  • Map
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