This 2-minute tip describes a number of steps that have helped me in the 3d environment creation process. these tips are: 1. Know your subject. The better the information is, the better, easier and quicker your 3d model process will be. 2. Follow the" pipeline" (Reference, 3D model, Texture, Lighting, Rendering) 3. break your work down in manageable smaller projects (I break down environments into individual buildings, then break down individual 3d buildings into even smaller projects) 4. Organize your work (This is incredibly important. I suggest a filing structure that follows the following route 1. Type of work ie 3D - Year (2020) -Project name, as 3 folders. 5. Learn to use particles. They will take the thinking out of object detailing and detail distribution of 3d kitbash content, but also, randomize placement in a way that hand placement can not.
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