Modeling in 3D is similar to sculpting. Many different techniques can be used to create the objects in your scene. The techniques you learn in these series of 4 tutorials can be adapted to any style of modeling you need to perform. Features Covered: - Creating primitive objects - Using a modifier to alter an object's shape. - Aligning objects to each other - Using Boolean operators to change the shape of an object - Creating and editing spline objects - Converting splines into geometry - Using images to assist your modeling - Using the Symmetry modifier to produce a mirrored duplication of an object Model available for download here: https://www.cgtrader.com/3d-models/military/other/mr3000p-vhf-tactical-military-radio
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