Poliigon PBR-material. Add surface imperfections and normal blend. Render in Vray Next Maya.

Poliigon PBR-material. Add surface imperfections and normal blend. Render in Vray Next Maya.

Tutorial posted almost 6 years ago

In this video, we will talk about adding surface imperfections to the tile that was setuped in the first part, and also about blending the normal maps and the glossiness textures to make our material more realistic.

Poliigon PBR-material. Add surface imperfections and normal blend. Render in Vray Next Maya.

Comments

wafelek wrote
wafelek
Nice. Maybe I put that to use someday.
kuddus wrote
kuddus
Спасибо
kuddus wrote
kuddus
good job
kuddus wrote
kuddus
good job
kuddus wrote
kuddus
good job
kuddus wrote
kuddus
good job
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Software:Category:Tags:
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  • poliigon
  • textures
  • surface
  • imperfections
  • maya
  • vray
  • next
  • layered
  • texture
  • tutorial
  • 3d
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