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Poliigon PBR-material. Add surface imperfections and normal blend. Render in Vray Next Maya.
In this video, we will talk about adding surface imperfections to the tile that was setuped in the first part, and also about blending the normal maps and the glossiness textures to make our material more realistic.
Poliigon PBR-material. Add surface imperfections and normal blend. Render in Vray Next Maya.
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