
Disclamer The scene and animation in the preview are not included in the project
Fbx file - yes
Object file - yes
Feature:
Separate mesh parts
Rigged with Epic Skeleton.Cloth physics simulationHas Humanoid rigCharacter:
object; 17Joints: 346Bones: 182Hair:
Number of textures: 98Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)object : 17Vertices :702532Face :5118786
Rigging: YesAnimation count: 0Animation type list: 0UV mapping: YesLOD information: No LODsTypes of materials and texture maps:PBR TextureAlbedo, Normal,Metallness,Roughness, AO,Alpha in TGA FormatUE4 Information:
Note that the model has two skeleton variations:Epic skeleton and Epic skeleton with extra bones (for physical beard simulation)
RRigged: (Yes)Rigged to Epic skeleton: (Yes)If rigged to the Epic skeleton, IK bones are included: (Yes)Animated: (no)Number of Animations:-Animation types (Root Motion/In-place):Number of characters: 1Vertex counts of characters: 67132Number of Materials and Material Instances: 36Number of Textures: 113Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)