This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
NOTE:
The materials allow for moss blending.
And the material allows for ground blending using PDO.
The PDO value can be changed in the material instance. A value of 0 will disable the effect.
All of the included props also use a custom material that allows for them to be tinted. This allows for infinite color variations and combinations.
To get assets made in a similar style, feel free to visit the
Pack Dev Market PageTechnical DetailsThe included scene uses Ray-traced lighting and could have bad performance without an RTX card.
We suggest turning off ray-tracing if your PC does not support it or importing the assets into your own project.
If you are having issues with this, please feel free to reach out using our contact email.
Features included:
-Meshes (Props & Environment)
36 meshes1 mesh for the environment35 meshes for props
-Textures (4096 x 4096) (Props & Environment)
Number of Textures: 155All textures are custom-made
-Number of Materials: 82
4 base materials39 base material instances39 tint material instances
-Demo Scene with setup lighting and example layout for the environment
-Demo Scene with setup lighting and example layout for the tinted environment
-Demo Scene with laid out items
-Direct support from the dev
-Collision: Automatically generated
-LODs: Level 0
Feel free to contact me if you have any questions regarding the asset, need help with the package or just want to know more.