This is an interior of an old underground catacombs. Perfect for a zombie game or any rendered scene. Dirty walls with graves dug into walls that are enclosed with stone slabs. Those stone slabs can be animated to broke with a crowbar. There is another secret room where you can enter only if you use a button that will move a door wall in the vertical direction. That button is under a stone pot. Check the images for more clues. The archives contain also wooden doors. Doors, tombstones, stone slab, button are pivoted corect for animations, you can see it in marmoset scene, where I created special fbx files to play animation.
The models comes in archives with fbx format and obj format like this:
Textures are in 2 archives one with png and other with dds format with 4096/4096 size resolution . 3 albedo, 3 normal map, 3 gloss map, 3 specular
Attention one or more textures have been downloaded from cgtextures