Japanes Vase Kintsugi
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What was once broken is fixed with gold. Broken object that was fixed has a history.
High Quality model, ready for higher subdivision levels. I also added low poly mesh.
72256 Polygons.
The renders are done in Cinema 4D with Corona Render.
Fully unwraped UVW, non-overlapping. With extra PBR textures, genereated in Substance Painter. For unknown reasons I wasn't able to generate Opacity map, which was necessary to achieve that translucent look and feel on the vase. But in this case any simple color will work perfectly fine. I used very ligh and pale orange. To get even better results , apply a simple cracks or sckratches texture into Opacity with light colors(light orange/beige)
All textures are in .zip and .rar files. Same as model in .obj format as well as .c4d and .fbx and I will gladly provide more formats if necessary.
Please contact me about any issue.
Thank you.