Red coffee machine, modeled in Maya 2020 and textured in Substance Painter, referenced from Curtis Norton's work( https://www.artstation.com/artwork/ydWwK ) The machine and cup are separate meshes, so they can be placed or duplicated separately. The mesh is intended for close up shots and is not very low-poly. It is made of 23,291 quad faces for a total of 23,340 vertices.
Includes .fbx, .obj and .stl model files as well as PBR textures (resolution is 1024x1024). Ambient Occlusion, Roughness and Metalness are packed in one image for optimization purposes. Red: Ambient Occlusion Green: Roughness Blue: Metalness