25 Yew Taxus Baccata Trees.
---
- https://www.cgtrader.com/3d-models/plant/conifer/yew-taxus-baccata-tree-package
---
Short objekt list:
* P = Polygons
* V = Version
* S or W = Season
* m = Height in meters
1. Taxus_Baccata_Tree_2m_S_V1_360P
2. Taxus_Baccata_Tree_2m_S_V2_1440P2
3. Taxus_Baccata_Tree_2m_S_V3_756P
4. Taxus_Baccata_Tree_2m_S_V4_477P
5. Taxus_Baccata_Tree_2m_S_V5_954P
6. Taxus_Baccata_Tree_2m_S_V6_16096P
7. Taxus_Baccata_Tree_2m_S_V7_42043P
8. Taxus_Baccata_Tree_2m_W_V1_360P
9. Taxus_Baccata_Tree_2m_W_V1_15128P
10. Taxus_Baccata_Tree_2m_W_V2_1440P
11. Taxus_Baccata_Tree_2m_W_V3_756P
12. Taxus_Baccata_Tree_2m_W_V4_477P
13. Taxus_Baccata_Tree_2m_W_V5_954P
14. Taxus_Baccata_Tree_2m_W_V6_13649P
15. Taxus_Baccata_Tree_2m_W_V7_42043P
16. Taxus_Baccata_Tree_5m_S_V1_1272P
17. Taxus_Baccata_Tree_5m_S_V2_1800P
18. Taxus_Baccata_Tree_5m_S_V3_35098P
19. Taxus_Baccata_Tree_5m_W_V1_1272P
20. Taxus_Baccata_Tree_5m_W_V2_1800P
21. Taxus_Baccata_Tree_5m_W_V3_35093P
22. Taxus_Baccata_Tree_8m_S_V1_5091P
23. Taxus_Baccata_Tree_8m_W_V1_5091P
24. Taxus_Baccata_Tree_12m_S_V1_7840P
25. Taxus_Baccata_Tree_12m_W_V1_7840P
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more details:
- **Materials**
Material - Yew-Taxus-Baccata-Tree:
* Blend Mode: CLIP
* Shadow Mode: CLIP
* Yew_Taxus_Baccata_Tree_Col.png(2048x2048px)
* Yew_Taxus_Baccata_Tree_Ro.jpg(2048x2048px)
* Yew_Taxus_Baccata_Tree_Nor.jpg(2048x2048px)
* Yew_Taxus_Baccata_Tree_Met.jpg(2048x2048px)
* Yew_Taxus_Baccata_Tree_SSS.jpg(2048x2048px)
---
- UV Map = Yes
1 - UVMap
- VertexGroup = No
- Vertex Color = No
---
- **Modifier**
- No modifier used
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- **Animation**
- Animation = No
- Shape Keys = No
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- Object Name - Taxus_Baccata_Tree_2m_S_V1_360P
- Object Dimensions - 0.752m x 0.775m x 2.000m
- Vertices = 1424
- Edges = 1432
- Polygons = 360
---
- Object Name - Taxus_Baccata_Tree_2m_S_V2_1440P
- Object Dimensions - 0.594m x 0.593m x 2.000m
- Vertices = 3768
- Edges = 4368
- Polygons = 1440
---
- Object Name - Taxus_Baccata_Tree_2m_S_V3_756P
- Object Dimensions - 0.917m x 0.930m x 1.996m
- Vertices = 2916
- Edges = 2970
- Polygons = 756
---
- Object Name - Taxus_Baccata_Tree_2m_S_V4_477P
- Object Dimensions - 1.087m x 1.041m x 2.000m
- Vertices = 1161
- Edges = 1386
- Polygons = 477
---
- Object Name - Taxus_Baccata_Tree_2m_S_V5_954P
- Object Dimensions - 1.397m x 1.335m x 2.000m
- Vertices = 2322
- Edges = 2772
- Polygons = 954
---
- Object Name - Taxus_Baccata_Tree_2m_S_V6_16096P
- Object Dimensions - 0.724m x 0.751m x 2.000m
- Vertices = 51744
- Edges = 51744
- Polygons = 16096
---
- Object Name - Taxus_Baccata_Tree_2m_S_V7_42043P
- Object Dimensions - 0.974m x 0.959m x 2.000m
- Vertices = 15557
- Edges = 120619
- Polygons = 42043
---
- Object Name - Taxus_Baccata_Tree_2m_W_V1_360P
- Object Dimensions - 0.752m x 0.775m x 2.000m
- Vertices = 1424
- Edges = 1432
- Polygons = 360
---
- Object Name - Taxus_Baccata_Tree_2m_W_V1_15128P
- Object Dimensions - 10.142m x 9.972m x 16.149m
- Vertices = 52296
- Edges = 55446
- Polygons = 15183
---
- Object Name - Taxus_Baccata_Tree_2m_W_V2_1440P
- Object Dimensions - 0.594m x 0.593m x 2.000m
- Vertices = 3768
- Edges = 4368
- Polygons = 1440
---
- Object Name - Taxus_Baccata_Tree_2m_W_V3_756P
- Object Dimensions - 0.917m x 0.930m x 2.000m
- Vertices = 2916
- Edges = 2970
- Polygons = 756
---
- Object Name - Taxus_Baccata_Tree_2m_W_V4_477P
- Object Dimensions - 1.087m x 1.041m x 2.001m
- Vertices = 1161
- Edges = 1386
- Polygons = 477
---
- Object Name - Taxus_Baccata_Tree_2m_W_V5_954P
- Object Dimensions - 1.397m x 1.335m x 2.000m
- Vertices = 2322
- Edges = 2772
- Polygons = 954
---
- Object Name - Taxus_Baccata_Tree_2m_W_V6_13649P
- Object Dimensions - 0.695m x 0.751m x 2.000m
- Vertices = 41956
- Edges = 41956
- Polygons = 13649
---
- Object Name - Taxus_Baccata_Tree_2m_W_V7_42043P
- Object Dimensions - 0.974m x 0.959m x 2.000m
- Vertices = 15557
- Edges = 120619
- Polygons = 42043
---
- Object Name - Taxus_Baccata_Tree_5m_S_V1_1272P
- Object Dimensions - 2.349m x 2.452m x 5.000m
- Vertices = 3096
- Edges = 3696
- Polygons = 1272
---
- Object Name - Taxus_Baccata_Tree_5m_S_V2_1800P
- Object Dimensions - 3.092m x 3.158m x 5.000m
- Vertices = 7120
- Edges = 7160
- Polygons = 1800
---
- Object Name - Taxus_Baccata_Tree_5m_S_V3_35098P
- Object Dimensions - 1.896m x 1.840m x 5.000m
- Vertices = 112773
- Edges = 112773
- Polygons = 35098
---
- Object Name - Taxus_Baccata_Tree_5m_W_V1_1272P
- Object Dimensions - 2.349m x 2.452m x 5.000m
- Vertices = 3096
- Edges = 3696
- Polygons = 1272
---
- Object Name - Taxus_Baccata_Tree_5m_W_V2_1800P
- Object Dimensions - 3.092m x 3.158m x 5.000m
- Vertices = 7120
- Edges = 7160
- Polygons = 1800
---
- Object Name - Taxus_Baccata_Tree_5m_W_V3_35093P
- Object Dimensions - 1.880m x 1.860m x 5.000m
- Vertices = 112753
- Edges = 112753
- Polygons = 35093
---
- Object Name - Taxus_Baccata_Tree_8m_S_V1_5091P
- Object Dimensions - 5.565m x 5.449m x 8.152m
- Vertices = 15504
- Edges = 17130
- Polygons = 5091
---
- Object Name - Taxus_Baccata_Tree_8m_W_V1_5091P
- Object Dimensions - 5.565m x 5.449m x 8.152m
- Vertices = 15504
- Edges = 17130
- Polygons = 5091
---
- Object Name - Taxus_Baccata_Tree_12m_S_V1_7840P
- Object Dimensions - 7.714m x 8.508m x 12.137m
- Vertices = 24413
- Edges = 26793
- Polygons = 7840
---
- Object Name - Taxus_Baccata_Tree_12m_W_V1_7840P
- Object Dimensions - 7.703m x 8.495m x 12.137m
- Vertices = 24413
- Edges = 26793
- Polygons = 7840
---
- Object Name - Taxus_Baccata_Tree_16m_S_V1_15183P
- Object Dimensions - 10.142m x 9.972m x 16.149m
- Vertices = 52296
- Edges = 55446
- Polygons = 15183
---
---
- **Available Exchange Format**
- Autodesk FBX (.fbx)
- OBJ (.obj, .mtl)
- glTF (.gltf, .glb)
- X3D (.x3d)
- Collada (.dae)
- Stereolithography (.stl)
- Polygon File Format (.ply)
- Alembic (.abc)
- DXF (.dxf)
- USDC
---
- All textures are packed into the *.blend files.
- I exported an FBX format with packed textures for each object, so you can easily import it into Unity,
Unreal or any other 3D program with textures and material. (ObjectTexture-Packed.fbx)
- also I added a folder with all the textures in it.
- The exported glb and gltf formats have packed textures and I checked them in Microsoft 3D Viewer.
- Other available export formats are ABC, DAE, DXF, OBJ + MTL, PLY, STL and X3D
- The object's insertion point (origin) is where it should be, so you can easily and correctly place the object on the floor in your scene.
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Made with Blender-2.93
The product published under this Licence (Royalty Free License) may not be sold, given or transferred to any other person or entity in the form in which it was downloaded from the Website, but it may be used multiple times in your commercial projects after you have paid for it once.
The 3D models were low-poly modeled and pbr-textured by 3DHaupt for the Software Service John GmbH.
- Last update:
15:09:11 18.09.23
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