Going on path to build my portfolio this is second personal set. Tried light shaft and keyframe animation inside unreal for first time, cant go with dynamic shadows for entire set so just used dynamic shadows where needed. Used lots of (almost all) displacement from substancedesigner. It took nearly two weeks to build this entire set using Autodesk maya, Adobe Substance3dDesigner and test render in Marmoset toolbag3 final render is from my favorite UnrealEngine4 render time for final video about 11 hrs (I was in sleep while system is on render LoL)
My ArtStation : https://www.artstation.com/rushidimber
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