I did modelling with Blender and I did texture with Substance Painter latest version. I uploaded this model as high and low poly. The High Poly Model is in .blend file. 4K UV MAP, 4096x4096 maps and textures. Unity 5 and Unreal Engine 4 Maps All maps is in rar file. The High Poly Mesh is in Blend File!!!
Game Ready Low-Ploy Unity 5 Unreal Engine 4 Maps and PBR SpecGloss ands MetalRough Maps
**All objects have fully unwrapped UVs.**
Model Name : Tree Stumps
Poly Count : 5,302
Vertex Count : 5,832
Tris Count:
Available File Formats:
OBJ MTL FBX ABC BLEND STL DAE
Antialiasing : Subsampling 8x8
**PBR SpecGloss from MetalRough Maps:**
Diffuse Map: 4096x4096
Glossiness Map: 4096x4096
Height Map: 4096x4096
Normal Map: 4096x4096
Specular Map:4096x4096
**Unity 5(Standart Metallic) Maps:**
AlbedoMap: 4096x4096
AO Map: 4096x4096
Normal Map: 4096x4096
Metallic Smoothnes Map:4096x4096
**Unreal Engine 4 (Packed) Maps:**
Base Color Map: 4096x4096
Normal Map: 4096x4096
Occlusion Roughness Metallic: 4096x4096
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