This is my first introduction to ue5. in fact, I've been wanting to try to study it for a very long time, but for some reason I was too lazy and didn't get around to it, but now I'm thrilled. I want to develop further in this direction because it's so exciting. This landscape really exists in reality, so it was created using a real terrain elevation map and covered from above with megascan tools. it turned out great. Also, thanks to the lesson from Unreal Sensei - this is his 5-hour tutorial on YouTube, which helped me master the engine. I'm ashamed to admit, but it took me about four months. this happens when you get distracted from the topic and poke at the sliders for three hours in a row. Well, I've already tightened up so just take a look.
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