This is an old project from last year, from following Tobias Koepp's PBR Game Asset Tutorial.
I definitely went overboard with the polys back then, but I had wanted to get a clean easy bake.
You can find the tutorial here: http://cbr.sh/0g6llc
When I first started out modelling last year, I was really struggling to make sense of it all and with this tutorial everything suddenly started to click. I highly recommend getting this tutorial if you just starting out!
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