I present my most ambitious project: a 3D modeled and textured truck workshop, developed entirely by me. Inspired by American Truck Simulator, I decided to expand my expertise to create assets for games.
The project was executed using Blender, Substance Painter for PBR textures and the Cycles engine for rendering. I dedicated special attention to developing ultra-realistic textures for various materials, from metals to glass and cement.
As a 3D artist committed to excellence, I am available for collaborations and new projects that require realistic and detailed environments.
Comments