Street Light 6 F2 M1 K0 A1 4500mm.
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- https://www.cgtrader.com/3d-models/architectural/lighting/street-light-6-f2-m1-k0-a1-4500mm
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- Object Name - Street Light 6 F2 M1 K0 A1 4500mm
- Object Dimensions - 1.265m x 0.514m x 5.291m
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- Vertices = 3181
- Edges = 6369
- Polygons = 3196
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**Materials**
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Material - Mast_Grau:
* Blend Mode: OPAQUE
* Shadow Mode: OPAQUE
* Mast_grau_Col.jpg(4096x4096px)
* Mast_grau_Met.jpg(4096x4096px)
* Mast_grau_Ro.jpg(4096x4096px)
* Mast_grau_Nor.jpg(4096x4096px)
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Material - Street_Light_4:
* Blend Mode: OPAQUE
* Shadow Mode: NONE
* Leuchtkoerper_Typ_C_grau_Nor(2048x2048px)
* Leuchtkoerper_Typ_C_grau_Col(2048x2048px)
* Leuchtkoerper_Typ_C_grau_Emi(2048x2048px)
* Leuchtkoerper_Typ_C_grau_Ro(2048x2048px)
* Leuchtkoerper_Typ_C_grau_Met(2048x2048px)
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Material - Street_Light_4_Glass:
* Blend Mode: BLEND
* Shadow Mode: OPAQUE
* Leuchtkoerper_Typ_C_grau_Met(2048x2048px)
* Leuchtkoerper_Typ_C_grau_Emi(2048x2048px)
* Leuchtkoerper_Typ_C_grau_Nor(2048x2048px)
* Leuchtkoerper_Typ_C_grau_Ro(2048x2048px)
* Leuchtkoerper_Typ_C_grau_Col(2048x2048px)
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**Textures**
- UV Map = Yes
1 - UVMap
- Vertex Color = No
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**Modifier**
- No modifier used
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**Animation**
- Animation = No
- Shape Keys = No
Location:
- x: 0
- y: 0
- z: 0
Rotation:
- x: 0°
- y: 0°
- z: 0°
Scale:
- x: 1.0
- y: 1.0
- z: 1.0
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**Available Exchange Formats**
- **Native format** (*.blend)
- Autodesk FBX (.fbx)
- OBJ (.obj, .mtl)
- glTF (.gltf, .glb)
- X3D (.x3d)
- Collada (.dae)
- Stereolithography (.stl)
- Polygon File Format (.ply)
- Alembic (.abc)
- DXF (.dxf)
- USDC
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- Object center point is where it should be, so you can place the object easily on your ground
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- This 3D Model was created by 3DHaupt for the Software Service John GmbH
- Last update:
14:13:54 24.03.23
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