01-Street Light 5 Galvanized F1 M1 K0 A1 3000mm.
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https://www.cgtrader.com/3d-models/architectural/lighting/street-light-5-galvanized-f1-m1-k0-a1-3000mm
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- Object Name - Street Light 5 Galvanized F1 M1 K0 A1 3000mm
- Object Dimensions - 0.553m x 0.278m x 3.684m
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- Vertices = 1433
- Edges = 3633
- Polygons = 2219
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**Materials**
Material - Mast_Verzinkt:
* Blend Mode: OPAQUE
* Shadow Mode: OPAQUE
* Mast_verzinkt_Met.jpg(4096x4096px)
* Mast_verzinkt_Ro.jpg(4096x4096px)
* Mast_verzinkt_Nor.jpg(4096x4096px)
* Mast_verzinkt_Col.jpg(4096x4096px)
Material - Street_Light_2_2:
* Blend Mode: OPAQUE
* Shadow Mode: OPAQUE
* Leuchtkoerper_Typ_B_grau_Nor_2.jpg(2048x2048px)
* Leuchtkoerper_Typ_B_grau_Emi_2.jpg(2048x2048px)
* Leuchtkoerper_Typ_B_grau_Ro_2.jpg(2048x2048px)
* Leuchtkoerper_Typ_B_grau_Met_2.jpg(2048x2048px)
* Leuchtkoerper_Typ_B_grau_Col_2.png(2048x2048px)
Material - Street_Light_2_Glass_2:
* Blend Mode: BLEND
* Shadow Mode: OPAQUE
* Leuchtkoerper_Typ_B_grau_Nor_2.jpg(2048x2048px)
* Leuchtkoerper_Typ_B_grau_Met_2.jpg(2048x2048px)
* Leuchtkoerper_Typ_B_grau_Ro_2.jpg(2048x2048px)
* Leuchtkoerper_Typ_B_grau_Col_2.png(2048x2048px)
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**Textures**
- UV Map = Yes
1 - UVMap
- Vertex Color = Yes
1 - Col---
**Modifier**
- No modifier used
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**Animation**
- Animation = No
- Shape Keys = No
Location:
- x: 0
- y: 0
- z: 0
Rotation:
- x: 0°
- y: 0°
- z: 0°
Scale:
- x: 1.0
- y: 1.0
- z: 1.0
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**Available Exchange Format**
- **Native format** (*.blend)
- Autodesk FBX (.fbx)
- OBJ (.obj, .mtl)
- glTF (.gltf, .glb)
- X3D (.x3d)
- Collada (.dae)
- Stereolithography (.stl)
- Polygon File Format (.ply)
- Alembic (.abc)
- DXF (.dxf)
- USDC
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- Object center point is where it should be, so you can place the object easily on your ground
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- This 3D Model was created by 3DHaupt for the Software Service John GmbH
- Last update:
14:43:48 23.03.23
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