I was in Brasov, Romania this winter. While visiting Peleş Castle I came across such a wonderful street crane. I liked its design and material so much that I definitely wanted to realize this object in 3D. I think I have a little bit more skill in texturing and sculpting, because the work has been done a lot.
Thank you very much:
PROFILE
Andrii Humeniuk
Art Director / Lead 3D Artist at SpaceDev Games
&
PROFILE
Pavlo Kazanovskyi
Hard Surface 3D Artist
For advice and good feedback in texturing and rendering.
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