Here is a stainless steel food container with modifire-setup from the university-canteen-project.
- https://www.cgtrader.com/3d-models/interior/kitchen/stainless-steel-food-container
bpy.ops.object.modifier_add(type=’MIRROR’)
bpy.context.object.modifiers[“Mirror”].use_axis[1] = True
bpy.ops.object.modifier_add(type=’SUBSURF’)
bpy.context.object.modifiers[“Subdivision”].levels = 4
bpy.ops.object.modifier_add(type=’SOLIDIFY’)
bpy.context.object.modifiers[“Solidify”].thickness = 0.002
bpy.ops.object.modifier_add(type=’BEVEL’)
bpy.context.object.modifiers[“Bevel”].segments = 2
bpy.context.object.modifiers[“Bevel”].profile = 1
For a simple and fast editing :)
- Object Name - Stainless Steel Food Container
- Object Dimensions - 0.325m x 0.550m x 0.063m
- Vertices = 6522
- Edges = 13040
- Polygons = 6520
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- **Available Exchange Format**
- Autodesk FBX (.fbx)
- OBJ (.obj, .mtl)
- glTF (.gltf, .glb)
- X3D (.x3d)
- Collada (.dae)
- Stereolithography (.stl)
- Polygon File Format (.ply)
- Alembic (.abc)
- DXF (.dxf)
- USDC
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- Object center point is where it should be, so you can place the object easily in your scene
- **Native format** (*.blend)
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