Cameras have a lot of challenges going for them. Getting them to look good and realistic is not really a cakewalk. So this was the ultimate challenge.
Cameras have very complex shapes that are hard to model, so I made this to really test my modeling skills. But that wasn't the only task that turned out to be difficult. Materials were quite tricky and required long hours of tweaking. But it all paid off in the end.
I worked on modeling, texturing, lighting and rendering.
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