Read and check all slides
________________________________
Hi everyone
We made a sci-fi robot with a completely clean and tidy mesh and wrapped with PBR material.
And in the package that we have provided you, we have prepared several versions, including the low_poly version, which is ready to edit your desired topology and material.
Hope you enjoy
________________________________________________________________________________________________
How we made:
Modeling : +14 hours of the process of modeling in 3dsmax software. Everything is clear, and you can follow up easily on the modeling process.Unwraping :+7 hours of unwrapping in Rizom UV. The UVs are clean and tidy. Before starting the texturing process, it must have a proper UV and we use RizomLab for this part. For large objects, you should open your project with different techniques to avoid low quality resolution after the texturing part!In this part, we use udims and overlap technique for this Drink Truck objectTexturing : +5 hours of Texturing in the Substance Painter. Now it's time to Substance Painter and start the texturing process. In substance, we start with the UV tiles option in the project and manage material for udims method. In substance painter with uv tiles, you can paint and texture all the tiles together.
__________________________________
Software Used:
blender
Rizom UV
3Dsmax
Substance Painter
_____________________________________
3D Model Contents License :
The contents of this package include:
fbx
obj
blender 3.6
Textures Folder 4k (PBR-Metallice Roughness Texture )
Mesh Propeties :
vertices : 49.139
Polygons : 47.839
Triangles : 95.779
WE HOPE ENJOY
________________________________________________________________________________________________
Comments