House Scene Made In Blender3D v2.91.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
House 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Bridge: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Trees: 2000*505 (Diffuse,Normal,Ao and height maps).
Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).
Grass: 5615*2419 (Diffuse).
Poly count:
Verts: 3,060,191 | Polygon: 2,182,047 | Tris: 3,849,388.
Exported: Blend | Fbx | Obj | Dae | Stl.
Check out my other models: Cgtrader.com/mohdarbaaz3.
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