A 3D fan art of Ryuko, from Kill la Kill. Made this model to check some things on my 3D modeling workflow and to test this "realistic anime" aproach I started some time ago.
The result is decent, but I'm not sure about it yet. Also, some textures are not that great, I need to practice a bit more.
Polycount:
Character: 19,809 polys / 38,712 tris
Blade: 566 polys / 1,062 tris
Total: 20,375 polys / 39,774 tris
Made with Blender and rendered with Eevee. Textures made with help of Krita.
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