Big Bot, AKA Divebomb render was done in UE5 Beta
Wanted to try it out. No built lighting. Was really motivated by Halo Infinite on that one. I love the lighting in cutscenes, like its a stage play.
And the other render, The Comet was rendered in Blender.
A test render of sorts.
Thanks for taking a look. This is for a project I've been writing and slowly developing art for.
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