A warrior of the past; traveling, farming, surviving.
Total poly count: 69,736 Tris
4K textures for body and clothes
2K textures for wraps and straps and the accessories
4K texture for the platform
I've included a few texture sets in the bottom images.
Posing was meticulous and kind of painful. I used ZBrush with Transpose Master, then when back in and sculpted wrinkle patterns for them. I baked these and then put them in each pose as the Detail Normals.
I came a very long way with this one, kept the poly count well below 100k, and it was very frustrating and fun. My painter file actually got corrupted too, so that was interesting. Getting into more clothing and wrinkles and hair was interesting and I am ready to take it up a notch for the next one I do, which I am definitely going to push the poly count up and get a cinematic take for it. I am happy with how far I've come, so I'm going to keep pushing deeper, because I know I can do so much better.
Comments