A Subdivision ready Anvil info below
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TABLE OF SUBDIVISIONS
0) Verts: 1376 Polygons:1373
1) Verts: 5374 Polygons:5361
2) Verts: 21346 Polygons:21333
3) Verts: 85234 Polygons:85221
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Materials included:
The material of Anvil is a simple Principled BSDF shader connected to a texture.
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Textures included:
AnvilNormalMap.png 1600x1600 px
AnvilTEXTURE.png 1600x1600 px
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HDRI for lights are included:
A simple 4k free interior HDRI found on the internet
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The model info:
The model is centred in the scene, the model respect the real measurement, and you could adjust the polygons on it, it is uwmapped for best results unlucky the uwmap is overlapping.
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