I did modelling with Blender and I did texture with Substance Painter latest version. I uploaded this model as high and low poly. The High Poly Model is in .blend file. 4K UV MAP, 2048x2048 maps and textures. Unity 5 and Unreal Engine 4 Maps All maps is in rar file. The High Poly Mesh is in Blend File!!!
Game Ready Low-Ploy Unity 5 Unreal Engine 4 Maps and PBR SpecGloss ands MetalRough Maps
The Model Have Good Topology
Quad Topology
High Qualty Texture Maps
No Nygon and No Tris
All objects have fully unwrapped UVs.
Model Name : Wooden Picnic Table
Poly Count : 3,894
Vertex Count : 4,204
Tris Count: 7,816
Available File Formats:
OBJ
MTL
FBX
ABC
BLEND
STL
DAE
PLY
Antialiasing : Subsampling 4x4
PBR SpecGloss from MetalRough Maps:
Diffuse Map: 2048x2048
Glossiness Map: 2048x2048
Height Map: 2048x2048
Normal Map: 2048x2048
Specular Map: 2048x2048
Unity 5(Standart Metallic) Maps:
AlbedoMap: 2048x2048
AO Map: 2048x2048
Normal Map: 2048x2048
Metallic Smoothnes Map: 2048x2048
Unreal Engine 4 (Packed) Maps:
Base Color Map: 2048x2048
Normal Map: 2048x2048
Occlusion Roughness Metallic: 2048x2048
Comments