This model is available here: https://www.unrealengine.com/marketplace/en-US/product/ratnik-r40
Rigged with Epic Skeleton.
Easy Animations retarget in Unreal Engine.
The model skeleton is compatible with Unreal Engine.
UE4 project (v4.19.2+).
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.
For a detailed analysis of the model, see my video.
The archive contains PBR textures.
PBR textures - BaseColor, AO, Normal, Metalness, Roughness.
High details textures.
4 color solutions for helmet, body, exoskeleton, boots, gloves.
Mesh resolution: 32102 Polys/32103 Verts (male); 34015 Polys/35397 Verts (female); 10470 Polys/10883 Verts (rifle); 2394 Polys/2460 Verts (pistol)
Render in Unreal Engine 4, Corona renderer and Marmoset Toolbag 3.
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