Hello my friends, I did a personal project, 3D modeling, texturing and rigging the car, painting dirt, I worked with substance painter and the race track scene mixes some vegetation in blender and some I did in speedtree, most textures are in 4k using the textures in "quixel and CG textures".
And the marks I drew in Adobe Illustrator and imported in Substance Painter to paint on the car.. Render I did in cycles X 3.0
Comments