Game character - 49k triangles. The model was made in Blender 3D (modeling, uv map, skeleton for importing animation from mixamo), textures were made in Substance Painter in 2k resolution and on one texture atlas.
The skeleton of the model is loaded in two variations: 1- skeleton with AK bones (notation on AI files), 2- skeleton for importing animation from Mixamo (notation on MIX files).
The model is well suited for games, animation, rendering or printing. There is export to unity 3d, cinema 4d, as well as the usual formats.
Also subscribe to my YouTube channel, you can follow the link from the video to the preview.
old man, grandfather, father, man, character, game, unity, cinema 4d, blender 3d, boots, shirt, cap, boxing, animation, village, countryside
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