I did modelling with Blender and I did texture with Substance Painter latest version. I uploaded this model as high and low poly.
The High Poly Mesh Model is in .blend file. High Quality Texture Maps. Model is in the Center.
**Consist of two(2) materials parts. These:**
- Container Side Roof Bottom Panel Parts and Door Panel & All Parts Of Door
- High Quality Texture Maps
- 8 Bit PNG Texture Map
- Real World Scale-Meters
- Low Poly
- Game Ready
- Model Name: Old Dark Teal Shipping Container
- Poly Count: 6.065
- Vertex Counut: 6.733
- 4K UV MAP, 4096x4096 maps and textures.
- Unity 5 Unreal Engine 4 Maps
- PBR SpecGloss ands MetalRough Maps
- All maps is in rar files. The High Poly Mesh is in Blend File!!!
**All objects have fully unwrapped UVs.**
**Available File Formats:**
- OBJ
- MTL
- FBX
- ABC
- BLEND
- STL
- DAE
- Antialiasing : Subsampling 8x8
**PBR SpecGloss from MetalRough Maps:**
- Diffuse Map: 4096x4096
- Glossiness Map: 4096x4096
- Height Map: 4096x4096
- Normal Map: 4096x4096
- Specular Map:4096x4096
**Unity 5(Standart Metallic) Maps:**
- AlbedoMap: 4096x4096
- AO Map: 4096x4096
- Normal Map: 4096x4096
- Metallic Smoothnes Map:4096x4096
**Unreal Engine 4 (Packed) Maps:**
- Base Color Map: 4096x4096
- Normal Map: 4096x4096
- Occlusion Roughness Metallic: 4096x4096
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