I did modelling with Blender and I did texture with Substance Painter latest version. I uploaded this model as high and low poly. The High Poly Mesh Model is in .blend file.
Model is in the Center.it consists of 4 material texture. These: Cottage_and_Concrete,Door_Frame_Text,Glass and Telephone_Parts
İt is door can be opened.
Quad Topologhy!!!
No NYGON!!!
Hig Poly Mesh Baked on Low Poly Mesh.
Model Name: Old Brick Telephone Booth
High Quality Texture Maps.
8 Bit PNG Texture
PBR
Real World Scale-Meters
Low Poly
Game Ready
Poly Count: 7,796
Vertex Counut: 9,324
4K UV MAP
4096x4096 Maps and Textures.
Unity 5 Unreal Engine 4 Maps
PBR SpecGloss ands MetalRough Maps
All maps is in rar files. The High Poly Mesh is in Blend File!!!
All objects have fully unwrapped UVs.
Available File Formats:
OBJ
MTL
FBX
ABC
BLEND
STL
DAE
Antialiasing : Subsampling 4x4
PBR SpecGloss from MetalRough Maps:
Diffuse Map: 4096x4096
Glossiness Map: 4096x4096
Height Map: 4096x4096
Normal Map: 4096x4096
Specular Map:4096x4096
Unity 5(Standart Metallic) Maps:
AlbedoMap: 4096x4096
AO Map: 4096x4096
Normal Map: 4096x4096
Metallic Smoothnes Map:4096x4096
Unreal Engine 4 (Packed) Maps:
Base Color Map: 4096x4096
Normal Map: 4096x4096
Occlusion Roughness Metallic: 4096x4096
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