Natalia v2 is a highly realistic 3D model of a young woman, approximately 25 years old, designed for professional use in film, animation, and graphic design. Featuring advanced rigging and 4K textures, this model ensures full control over expressions, phonemes, and anatomical details.
The model was created using a Daz Studio Genesis 9 base, sculpted in Blender, clothed in Marvelous Designer, textured in Substance Painter, and fully rigged with Rigify. It is optimized for Cycles Renderer, ensuring high-quality shading and realistic materials.
Natalia v2 is fully rigged and includes a custom facial rig with 28 preset expressions and 17 phonemes, optimized for animation and lip-syncing. Additionally, it features corrective Shape Keys with automated drivers, ensuring natural deformations that dynamically adjust based on rig movements.
With 35 high-resolution 4K textures and EXR displacement maps, Natalia v2 delivers an exceptional level of detail for skin, eyes, and mouth. The body UVs are UDIM-based, while the eyebrows and eyelashes are fiber-based geometry with dedicated shaders, eliminating the need for alpha textures.
The hair is created using Blender's native particle system, allowing for manual grooming to match any pose. Since it uses Blender’s integrated hair system, it also supports simulation adjustments if needed. The outfit is fully rigged and includes a Shrinkwrap modifier, ensuring a snug fit to the body in any pose or animation.
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