The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Multi-Missile Pack provides east-to-use and modifiable prefabs for standard, homing, and guided missiles, as well as a grenade launcher. Demo and easy setup scenes are included.
Multi-Missile Pack provides prefabs for a standard missile, homing missile, guided missile, and grenade launcher. You can use the included FPS controller (which is already set up to use each of these projectiles), or add these weapons to your own controller. Each prefab contains several properties that can be easily modified within the Unity editor such as speed, life span, rotation sharpness, explosion properties, etc. Documentation is included and scripts are heavily commented. Demo and easy setup scenes are included.
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