This is the first time I've created a 3D model of headphones in my six-year journey as a 3D artist. Isn't that surprising? By the way, I love it. Headphones are beautiful assets.
I modeled the headphone body in Plasticity, and for the ear cup cushions, I used ZBrush to add cloth details. The rendering was done in Keyshot 10 with the product lighting preset and GPU mode enabled.
Thank you.
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