PRODUCT DESCRIPTION and USAGE:
Professional feature film quality model / base mesh.
Provides a great foundation for sculpting, modeling, texturing or rigging projects.
Save on time and budget when creating character assets for professional jobs.
Ideal for educators or students to use in demos, training, or assignments .
Use as an artist's reference for anatomy and edge flow.
PACKAGE INCLUDES:
Maya Ascii File
(Male_Base_Model_Muscular.ma)
Includes character model, backdrop geometry, lighting setup and render camera.
Includes Arnold shader nodes and presets for displacement maps.
Includes Arnold render presets.
Z Brush Tool
(Male_Base_Model_Muscular.ztl)
Includes model at the lowest subdivision level.
Details are sculpted at high subdivision level and contained in a separate layer.
Displacement Maps
(Male_Base_Model_Muscular-DM####.exr)
Named and numbered to match UDIM layout.
Easily assign displacement maps to the texture file node (Male_Base_Model_DM_TEX) included in the Maya Ascii file.
FBX File
(Male_Base_Model_Muscular_Lores.fbx)
(Male_Base_Model_Muscular_Hires_No_Clothes.fbx)
Includes character model for cross platform usage.
GEOMETRY:
Perfect symmetry for easy mirroring during sculpting, modeling, texturing, or rigging.
Clean edge flow that contours the shapes and allows for smooth deformations.
Size of character is in real world scale.
UV:
Each geometry has unwrapped UV shells with matching scale.
Optimized for minimal stretching.
UVs are non-overlapping and non-flipping.
UDIM tiles are sequenced logically and can be easily rearranged if needed.
Comments