Description:
Magic chair created in Blender v. 4.2
using geometry nodes and modifiers.
Ready to game asset, wallpaper, games, 3D art,
3D printing, collection ecc...
Features:
- Geometry nodes
- modifiers not applied yet
- High quality model
- High quality render
- Procedural volumetric fog
- No plug in to open the scene
- Subsurface scattering on
- Uv mapped
- Colour and shaders are all editable.
No bake texture and HDRI included.
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