https://www.cgtrader.com/3d-models/electronics/other/lampe-output-module
- Object Name - Lampe-Output-Module - Object Dimensions - 1.173m x 1.509m x 0.968m
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- Vertices = 38366 - Edges = 76336 - Polygons = 38009
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- **Materials**
Material - Lampe-Output-Module.005:
* Blend Mode: OPAQUE * Shadow Mode: OPAQUE
Material - Lampe-Output-Module.006:
* Blend Mode: OPAQUE * Shadow Mode: OPAQUE
Material - Lampe-Output-Module.007:
* Blend Mode: OPAQUE * Shadow Mode: OPAQUE
Material - Lampe-Output-Module.008:
* Blend Mode: OPAQUE * Shadow Mode: OPAQUE
Material - Lampe-Output-Module.011:
* Blend Mode: OPAQUE * Shadow Mode: OPAQUE
Material - Lampe-Output-Module.004:
* Blend Mode: OPAQUE * Shadow Mode: OPAQUE
Material - Lampe-Output-Module:
* Blend Mode: OPAQUE * Shadow Mode: OPAQUE
Material - Lampe-Output-Module.001:
* Blend Mode: OPAQUE * Shadow Mode: OPAQUE
Material - Lampe-Output-Module.002:
* Blend Mode: HASHED * Shadow Mode: OPAQUE
Material - Lampe-Output-Module.010:
* Blend Mode: OPAQUE * Shadow Mode: OPAQUE
Material - Lampe-Output-Module.009:
* Blend Mode: OPAQUE * Shadow Mode: OPAQUE
---
- **Textures**
- UV Map = Yes 1 - UVMap
- VertexGroup = No
- Vertex Color = No
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- **Modifier**
- No modifier used
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- **Animation**
- Animation = No - Shape Keys = No
Location: x: 0 y: 0 z: 0
Rotation: x: 0° y: 0° z: 0°
Scale: x: 1.0 y: 1.0 z: 1.0
---
- **Available Exchange Format**
- Autodesk FBX (.fbx) - OBJ (.obj, .mtl) - glTF (.gltf, .glb) - X3D (.x3d) - Collada (.dae) - Stereolithography (.stl) - Polygon File Format (.ply) - Alembic (.abc) - DXF (.dxf) - USDC
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- Object center point is where it should be, so you can place the object easily on your ground
- **Native format** (*.blend)
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- This 3D Model was created by 3DHaupt for the Software Service John GmbH
- Last update: 15:04:18 05.08.24
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